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Zoids: Chaotic Age Zero

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Name: Hammer Rock
Alignment: Guylos Empire
Family: Gorilla
Registration Number: EZ-065
Crew: 1
Height: 6.7 Meters
Length: 5.6 Meters
Weight: 26.8 Tons
Top Speed: 180 kph
Weapons: Twin 30mm Cannons, Two-Shot Rocket Launcher, Quad Missile Array, Hardened Alloy Fists.
Special Abilities: None.
Level: 2

The Hammer Rock is a Gorilla-typed Zoid, originally developed by the Guylos Empire as an inexpensive, low-end assault platform. Needless to say, the Hammer Rock is a close relative of the Guylos Iron Kong, and similar to it in many ways. While it lacks the Kong’s powerful tactical missiles, the Hammer Rock has its own array of four multipurpose missiles, along with two rockets and a pair of 30mm Cannons.

As far as technical detail goes, the Hammer Rock has excellent armor for its size, and is designed to take a bit of a beating. It also has rather good maneuverability, thanks largely in part two its humanoid form and pair of arms. This also makes it generally easy to use, as its own body resembles a human’s. However, the Hammer Rock requires both arms to run, but that shouldn’t be a problem. (The fists are only useful in melee anyway.)

Weapons:
Twin 30mm Cannons:
As promised, the Hammer Rock has two 30mm Cannons mounted to its right shoulder. They’re semiautomatic, and can pivot up to 45 degrees out or 30 degrees up. Otherwise, they’re reasonably standard weapons.

Two-Shot Rocket Launcher:
To contrast, on the Hammer Rock’s left shoulder, there’s a Two-Shot Rocket Launcher. The Rocket Launcher is also capable of pivoting up to 45 degrees out or 30 degrees up, and can fire its payload 1 at a time or both at once. After the rockets are expended, they have to be reloaded. Otherwise, these are standard rockets.

Quad Missile Array:
The majority of the Hammer Rock’s firepower is mounted on its back. There are four multipurpose missiles back there, standard expect for the fact that they can lock onto both land and air targets. Like many such weapons, they take 1.5 times the standard time to lock onto a target. However, to compensate for this, they can lock onto targets in front of the Hammer Rock and then fly over it. Unfortunately, once these weapons are expended, they have to be reloaded to be used again.

Hardened Alloy Fists:
The Hammer Rock is also something of melee muscle man, with a pair of Hardened Alloy Fists to bludgeon, punch, and batter its opponents with. It’s reach is roughly 6 meters, and the each fist can lift roughly 25 tons, making the Hammer Rock incredibly strong for its size. Though there are still many Zoids that can trump its melee ability, the Hammer Rock shouldn’t be trifled with in close-quarters.

Available Modifications: